Showing posts with label life. Show all posts
Showing posts with label life. Show all posts

Monday, May 17, 2021

On Ego and Roles (Thoughts)



When I am working and ask if I can help and the customer responds automatically with "No, I'm fine." When really what they want is for someone to help them find the thing they are looking for but they don't want anyone to think that they are helpless, weak, or can't find it on their own. Inevitably, within a few seconds, they raise my attention with, "Actually, where is the so and so?" 

Sometimes I smile when I filled with a sense of ego. When I accomplish something difficult or figure something out that is meaningful, or when someone says that I did a good job. I am consumed by a sense of pride and confidence. I smile and look inward to congratulate myself. "What a good job I have done!" "They like me!" Then I am struck by another thought and I smile to myself and I accept my pride and release the feeling of ego and move on with life. If I allow myself to live in the past accomplishments I will have a harder time recognizing the current experience and become distracted from those around me who rely on my judgment and expertise. If I forget those around me in pursuit of prolonging my sense of self-worth then I forget to treat people as I would prefer to be treated. I prefer to those around me to acknowledge my existence and be present around me. I want to be a part of their world, not a ghost adjacent. 

My longing to be perfect is a reflection of my dysfunctional ego. An ego that will not be satisfied with anything less than perfection creates an endless cycle of failure. Instead of being satisfied with improvement with an upward trajectory, an inflated ego demands a level of expertise that is only afforded to those that are practiced, educated, and experienced, and only to varying degrees regardless of said experience. 

I get nervous before I stream myself live, offer my opinions to superiors, or try to impress loved ones. I want to control the perception of others in a way that makes me think that they think that I am awesome. That I am wise, courageous, strong, funny, healthy, sexy, and all other archetypes of awesomeness. When I am nervous I forget to be in the moment and I forget to focus on the task at hand. In the back of my mind, I am imagining those that are watching me and attempting to will them into seeing me in a positive light. 

This is illogical for many reasons. Firstly, I am incapable of accurately predicting the thoughts of others. Secondly, I have no control over and shouldn't require control over the thoughts of others. Thirdly, I have to accept that not all people will like me, hate me, love me, think about me, forget me, know me and in fact, most people will never think about me at all. Even those who have met me will rarely think of me twice. And my best friends, family members, and lovers will only think of me occasionally and with only a small fragment of an accurate impression of myself. 

My ego allows me to spite others for not caring enough about me. When I choose not to call a friend and use the excuse that they haven't called me in "who knows how long" or when I say to myself, "if they wanted to talk to me they would call me." My ego tells me that in order to be my friend you have to put in the same amount of effort I put in so when my friends don't put in the effort it is simply a reflection of my effort. My ego tells me that if I text them first then I am the weak one. 

My ego makes me want to show how amazing I am by working harder than anyone else, even though I am lazier than I could be, waste plenty of time, and only marginally work toward bettering myself. When I judge others as being lazy because they don't answer a phone I don't want to answer. When I look around at everyone and think "these lazy fucks!".    

I am full of shit. 

Any desire that is born simply for the need to impress others is shallow and elusive. To understand what others want one would have to constantly be probing and questioning those around them to gain insight into what might impress others. To make your parents proud you have to constantly be assessing their pride in your deeds, or lack of deeds. Maybe your parents are elusive as well. They disguise their pride and your ego becomes lost and confused. 

Roles: 

The ego is an expression of the collective idealism you create around the perception of yourself. The ideal self is postulated within the mind and over time it evolves. Whenever you contemplate yourself as being in alignment with your perceived ideal self your ego is satisfied. 

Be wary of the ideal self as this is generated with others in mind. We generate and develop our conception of ourselves by comparing ourselves to those around us. We impersonate, mimic, and react to the world and we are shaped by its actions. We are told who we are by witnessing the world. We know we are human because other humans look the same and identify as humans. Are parents and siblings become role models and we become like them. Adapting and surviving. But we are not them and so we take different paths and soon we learn of the paths of many others. Through stories, we learn about the lives of others and we incorporate those archetypes into our bank of lives to emulate. "I like that person. I don't like that person." We identify allies and enemies by taking sides in stories and justifying actions. We place ourselves into the story and take on the roles of its characters. We imagine living the lives of these characters and 

These stories are ancient but in the age of information, the stories are overwhelming. From before we are alive we are inflicted with stories. Many of them that are purposely unrealistic in a way that clouds the mind with counterfactuals and contrivances. (This has been an attempt to get the word contrivances into a sentence.)

We can't trust the news to tell us what is really going on. 

Politicians attempt to convince others that they are the hero in a virtue story. A story about how people should act. A story about how people should try to help others. A story about service and chastity. A story about trust and courage. These are just stories. They are not real. Politicians are professional administrators with jobs related to spending the public's money. They determine their own salaries, bonuses, and benefits. 

There are no roles. Your life is not a story. You are an ape on Earth, on your way to death while witnessing the deaths of those around you. You didn't choose to be born and you will most likely remain ignorant to anything deeply true in the universe. You will only tenuously grasp reality and mostly fumble along getting by on sheer momentum, determination, and luck.  

Luck is another word for ignorance. Luck is not knowing the causal link from an outcome to its salient cause. Luck is seeing a result without seeing the effort put into it. It is assigning positive or negative value based on its relative benefit to the individual. 



Monday, November 2, 2020

Photo Journal 11/2/2020

   Shot with Canon 80D

100mm Macro Lens

Lone Fir Cemetery

Follow me on Instagram @g_grins and @fractalfocus.nature


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From my phone.













Monday, October 5, 2020

Microdosing Mushrooms


I hadn't taken psychedelic mushrooms in a long time for many reasons but mostly because I was afraid of having a bad experience. I wrote a blog post a while back about two experiences I had with large amounts of magic mushrooms. One experience was great and one was horrible so when thinking about taking mushrooms again I always worried about having another bad experience. Earlier this year, though, I decided to try them again but in a more deliberate way. Another reason to take less is that mushrooms can make you vomit or have diarrhea and that didn't seem like a pleasant experience, especially out in the woods. I decided to microdose instead of taking a larger amount and just see what happens.

On a couple of backpacking and camping trips that I went on earlier this year, I brought along some mushrooms. I brought enough to take a large dose but I didn't want to create unnecessary anxiety in a place that I knew I was already going to feel anxious. Sleeping in a tent in the forest provokes a lot of anxiety for me regardless of whether I'm alone or not and whether I'm in a campground or not. When I lay down in the dark my mind goes to work creating a series of fear-inducing imaginings and contemplations. I usually just accept the situation and try to convince myself that I'm ok and that I'm being irrational. 

The total amount of anxiety has gone down over the years with continued backing and camping trips but I still experience fear. Sometimes I just wait until I am completely exhausted or drunk but that isn't always preferred and I don't want to always rely on self-medication to deal with my negative mental states. That being said I decided to try some mushrooms this year to see if it would add to my enjoyment of the great outdoors. 

The first experience was on a fairly strenuous backpacking trip with my two friends. We trekked deep into the damp Washington wilderness where there didn't seem to be anyone anywhere nearby and made camp off the trail. It was lightly rainy most of the time but we didn't bring any dry wood so a great deal of effort was made in creating a suitable basecamp which included putting up a tarp for a dry area to eat and attempting to create fire from the horribly wet environment. 

It was late the first day and I took just a few bits of mushroom and started to roam the forest looking for pieces of wood that might help start and maintain the fire. After about ten minutes I noticed a definite change in both my visual perception and my mood. My vision seemed to widen and the trees around me became more vibrant and alive. I smiled when I realized that the mushrooms were working and the smile led to a deep feeling of joy. I was so happy to be in the forest, with its peaceful silence and earthy smells. 

Prior to the mushrooms, I had a somewhat serious demeanor that was focused on accomplishing goals related to setting up camp and thinking about what was next. After the mushrooms took effect I felt that the moment I was in was that only thing that mattered. Any sense of potential anxiety faded away and throughout the night I felt elevated happiness. Even while I was in my tent anticipating the inevitable anxiety of trying to sleep I felt that the only anxiety I might be feeling was a remnant of my expectation and a memory of past anxiety. There was no authentic anxiety which freed me up to meditate on other things as I fell asleep. 

The next evening I microdosed again and had a less intense version of the same experiences of the previous evening but still experienced an obvious change in mood. It seemed that either I took less or I had become slightly tolerant of the effects but they were definitely there. Less visual disruption but similar mood elevation. It all reminds me of a time when I took a supplement called New Mood from the company Onnit. New Mood is a product that is supposed to increase serotonin production in the brain which has an effect on many things including mood. 

My experience of taking New Mood was intensely powerful and my mood was elevated while I took it. I felt happy in an almost manic way but without any cognitive chaos. The problem was that when I didn't take it I felt a very intense sense of depression. Not taking it for just one day seemed to reduce my mood to something worse than before I started taking it at all. The supplement was very expensive to be taking every day and I knew that I didn't want to rely on it or have to pay for it forever so I had to stop taking it altogether. Taking it periodically would have created a roller coaster of emotional states that I think would be worse than feeling slightly depressed all the time. 

I don't know what the effects of continual microdosing mushrooms would be for me but I don't like the idea of relying on anything so much that I become a slave to it as a solution to issues that might be addressed through more sustainable means. Activities such as exercise, eating well, and generally taking control of my life have done more than any of these drugs or supplements have done for my mental and physical health but I still like the idea of altering my consciousness and experimenting with things that others have gotten value from. The experiences I had with microdosing were positive and I will likely do it again and maybe I will up the dose or try something else in the future as well. 

I do not recommend people microdose mushrooms or take any other drug at all. I don't care what others do with their bodies or consciousness but it seems that people are curious about how substances and activities can affect personal perspectives so I am glad to share my thoughts on this topic. I am glad that more research is being done on the benefits of psilocybin and I think that it is immoral to criminalize drug use of any kind. Knowledge of the effects of substances helps foster safety and efficacy and destigmatizes the unknown. There are reasons to take drugs and they aren't always pragmatic. Sometimes taking a risk in and of itself is valuable and we should all be free to live in a way that generates personal and interpersonal peace. 

 







Thursday, October 1, 2020

Death is the Second



Before life, nothing mattered. There was no meaning. No value. No emotion. No thought. Noone to observe. No one to name things. No one to care. Just rock and water.

Life is the 1 from zero. Life allows for logic, math, concepts, representations, language, technology, emotions, meaning, and all the rest that we fight for.

Life without death is boundless like the universe.

If life is the first thing that mattered, then death is the second.

Without death, life would not know loss.

Death creates competition, speed, and endurance.

Knowledge of death creates urgency, planning, and consideration.

Death forces procreation and adaptation.

Without death, there would be only very old single-celled bacteria. Maybe not? Maybe, there are other reasons to reproduce? 





Monday, September 28, 2020

Fuck Ego.



Ego is when you put the mask on that you create that you think makes you look like the person you wish you were. It's you confusing yourself for an illusion. Ego is pretending you don't make mistakes. Ego is thinking that you did it the best you could when you could have done more.

Ego is hiding behind excuses, blaming others, and screaming to get your way. Ego is resenting those around you that have accomplished things you value. Ego is thinking others are thinking about you all the time. Ego thinking that if you work on your appearance you don't need to work on your character.  

Ego isn't always bad but even when it's right it's too seductive. When you're confident enough your ego helps reward you and as you congratulate yourself your ego swells and soon the mask returns and you go about the world assuming people care about the facade. Those that celebrate your facade only do so in an effort to support their own egotistical delusions. Those that care about you challenge your facade and seek to understand the entire you. They acknowledge your flaws as a part of you and wish for the development of positive change or at least an acceptance of the truth. 

If you focus on the present moment and forget to control your image your ego fades away. Certain activities force you to focus on what you are doing. For example, exercise, sports, music, and reading can take over your cognitive resources leaving no room for ego. Meditation and honest conversation can also help shed the facade.

Instead of ego work on discipline, balance, and growth. This is easier said than done and distracting oneself from these nobler pursuits is often a challenge. One can never be perfect and it is in the pursuit of perfectionism that one also attempts to legitimize ego. Striking a balance between healthy confidence and honest criticism seems to be a winning strategy for living a good life that doesn't hold the self as something it is not but also doesn't demean the self for the things it lacks. Honesty is key and the ego is rarely honest.  


What is wisdom? (No Answers Here)



Growing up I always thought that intelligence was the most important quality a person could have.
I believed my mom was smart and my dad was dumb. Turns out my mom is intelligent. Alternatively, characterizing my dad as dumb might be disingenuous as it is filtered through anger and resentment.

Now, as I realize more and more the limitations in my intelligence and desire to know things I think that I would like to focus on being wise. But what does that mean?

Is there a minimum intelligence requirement for wisdom?

Am I smart enough to be wise one day?

Is the love of wisdom a more noble pursuit than the love of knowledge?

Knowledge of reality, including that of one's own internal and external reality, is important for the ability to imagine and understand actions and reactions. Networks of cause and effect are complex and someone that can decipher them might be considered to be wise.

Does one only need to sound wise to be considered wise?

Does one only have to be smarter or wiser than the next wisest or smartest person to be perceived as wise?

Does wisdom come from experience and so someone cannot be wise or speak wisely on a topic if they have no first-hand experience? I don't think this is true although there is great value in personally experiencing things one can learn of more things through detached education, such as lectures.

It is oftentimes more efficient to obtain knowledge through indirect routes. Also, many things cannot be leaned through strict physical actions. Skills typically require direct physical actions but much of science and philosophy relies on abstract logical formulations.

One must start with information to start building a deep and accurate model of reality, including human psychology, in order to understand the complexities of nature. Is it a matter of understanding the connections between elements and the networks of life that someone becomes wise? 

Is wisdom found in books, or in experiences? 

Is wisdom found plumbing the depths of consciousness or in the external world of senses?

How does a wise person participate in social situations?

How does a wise person participate in conversations?

Does a wise person just answer questions or do they ask the right questions?

How does one know they self?

Maybe wisdom is a pretentious pursuit?

Maybe it is just a facade to say one loves wisdom? Just a nice thing to tell yourself and others to give you an heir of sophistication. Just pretentiousness?

What is the goal of wisdom? What is it's output? What does it lead to?

If wisdom is not about life then what should it be about? 

How much of life should be for relaxing and how much should be for working? Does it depend on your means? Does it depend on your passion? Does it depend on your will?

Is wisdom about understanding others? If so then wisdom includes emotional information which tends to be abstract and subjective making it difficult to rely solely on calculable information. 

Thursday, July 9, 2020

Lessons From the SoulsBourne Games




Soulsbourne is the term we players use to describe the From Software games that include Demon Souls, all Dark Souls games, and Bloodbourne. 

The first SoulsBourne game I ever played was Demon Souls. This was a long time ago and I did not like that game. It made no sense to me. The story was vague and confusing and the enemies were erratic. Being killed repeatedly by the first enemy in a game can be demoralizing but I kept going for a while. Every step was wrong and led to frustration. I didn't get very far and quit before I felt any accomplishment. I moved on.

Years later I played Dark Souls 2. This was when my appreciation for the game blossomed. Many believe that Dark Souls 1 is the best game in the series but that is probably because they started with it but I started with Dark Souls 2. While it is insanely difficult for a person unaccustomed to the unforgiving gauntlet that these games offer it was not as bad as Demon Souls and I think that Dark Souls 2 was a good game for me to dip my toes into. I dipped my toes hard!

Dark Souls 2 is like Dark Souls 1 but with the familiar level design of a more common style of third-person RPG. One can more easily wrap their head around the environment and there was plenty of space to run back, forward, or around. The maps are more expansive and linear making the experience more about the travel than the maze that the previous games were designed around.

I remember spending hours getting high and smoking cigarettes playing Dark Souls 2. I had the collector's edition guide book and bought all the add on downloadable content (DLC). It was the first game I spent more time playing than the Elder Scroll's games. I can still remember some of the areas and I could probably make my way through it pretty easily nowadays. Dark Souls 2 popped my cherry and in a big way. I remember when I got to the point that I could easily kill the Pursuer boss at the beginning of the game which made me feel that I had overcome a great challenge. I probably died hundreds of times to that son of a bitch and I finally learned that the key was to watch and learn its moves. To learn the precursor signs to each move and see it coming. Mostly it was about staying on the right side, moving forward when it attacked and hitting it in the back once and repeating the dance many more times.

Then Bloodborne came out and it was such a beautiful adaptation of the idea and it was when I started to appreciate the Miyazaki touch. The level design in Bloodbourne is not like Dark Souls 2. It takes place in a decrepit Victorian era nightmare with urban landscapes. The monsters come from the perversion of human blood, of course, and the levels are intricate and three dimensional. The player weaves their way around vertical and interlocking city streets and sewers. Areas are connected by long ladders and locked doors, which is just like Dark Souls 1 but I didn't know it at the time. The look was so polished and creative compared to Dark Souls 2. The graphics and frame rate were better as well making it a faster and smoother experience. The DLC was amazing and it was not hard to get completely wrapped up in it.

Dark Souls 3 was also an amazing entry in the series. All the benefits of the original director, Miyazaki, along with all the benefits of a higher budget, better software, and better hardware. It brought back a lot of what people liked in both Dark Souls 1 and 2 and added a ton of lore and new challenges. The customization and variety of items to manipulate was nearly perfect and it took a long time to become bored with it and even later I have come back to it a few times to find that it steals my attention every time.

Sekiro was not a disappointment but it also didn't hold my attention. The art and general gameplay are great but it was underdeveloped in my opinion. It needed more variety of character-driven accouterment. More customization. More diversity in animations for stealth actions. More clothes, weapons, armor, and larger environments. I think that the inevitable sequel will be amazing. Hopefully, it will take advantage of the fast-paced actions and vertically driven movement in a way that doesn't feel so cramped and forced. Maybe open the world up a little more. Also, if you are going to make a game about a specific character then the story has to be awesome. Traditionally the SoulsBourne games have had vague stories where the backstory of the player was inconsequential. You are a nameless adventurer out for treasure and power but in Sekiro you're a named ninja fucking up the status quo but the story just wasn't there for me.

 After playing Dark Souls 3 again and being of a more mature mindset I realized that the game offers a kind of medication for me. I play it with the goal of controlling my emotions. No matter how many times I die or make a mistake I try not to care about the failures. I makeup goals for myself and try to accomplish them. I try to enjoy the game without becoming obsessed with it. I have put enough hours into it that I know the system pretty well. Well enough to know how to get where I'm going and do what I want. Dark Souls 3 offers a brutal world and in so doing it offers an opportunity to learn. To adapt. To challenge the mind and body to work together. Through repetition and knowledge, the game hones you. You either adapt or quit, there is no in-between.

The following is an enumeration of some of the personal, cognitive, and philosophical lessons I have learned from playing the SoulsBourne games.


Patience




The Soulsbourne games do not force you to be patient or to rush in. You can stand in one spot for all eternity as far as the game is concerned or you can try to run your way through the level. A young man is like a young character in the game. A young man might be so eager and self-assured as to rush into a dangerous situation and unwittingly pay a heavy price. This is why patience becomes a virtue. As in the games and in life the universe is not designed to accommodate one style. There are certain parts where patience is the best tactic and if you can truly master the balance between patience and action you will stop being surprised by your own failures.

Learning takes time. This is a lesson I am applying to my new love of music. In the past two years, I have started learning how to read, play, and make music. It has been a slow process and I am not good at any of the instruments I attempt to play, but the advancements and rewards are far beyond what a video game can offer. If you think Dark Souls is hard try playing the violin. It is very difficult and I have been very frustrated with it but I know that accomplishing something difficult takes time and practice. Patience is key.

Awareness



Whether it's getting hit by an arrow you didn't see coming or finding yourself falling off a cliff into an endless abyss, you need to pay attention. The environment is not there to keep you safe. It is designed to kill you. It is designed to make you think twice about whether you can jump to that other ledge or jump down thirty feet to the shiny object you desire. Nearly every treasure's bounty is tempered by potential danger and traps lay everywhere.  Check your six, check your corners, and sometimes running back is the best way to keep moving forward. Or you can try to run past all the enemies and seek shelter somewhere.

Running past enemies in Dark Souls is like ignoring negative people in life. This can be a good strategy as they will only waste your time so not giving them your attention is just a step closer to doing something you enjoy or that will make you better. Sometimes dysfunctional people are hard to ignore, especially if they are in your family. Not that you can simply ignore everyone around you such as family or coworkers. Sometimes you just have to tolerate them and try not to get sucked up into their negativity. It's like watching a cutscene in SoulsBourne games except in life the only way to skip the monologue is by being rude or being perceived as rude by the boring-ass or negative person.

Fighting enemies one by one in Dark Souls is like facing what gets in your own way. Dysfunctional people and internal demons are the enemies to success in life and if you can face them it is risky and you might lose something but afterward, they are no longer a threat to your continuing pursuits. You can move toward the rewards that await beyond the things that get in your way. Whether you decide to ignore the haters or face the demons pay attention to your environment and yourself.

Personal Limits



Learning takes time and it often feels like you're not ready for the challenge ahead. Remember that failure is an opportunity to evaluate your situation and take steps to overcome the challenge. This is a good time to seek guidance from those that have gone before you. It is also a good time to slow down and look for new routes. There might be an opportunity you have missed that will make your journey easier. Look inward to find the source of the failure. I find that it mostly comes down to two factors: ignorance and emotional imbalance. Not knowing enough about the problem is solvable through analysis and experimentation and emotional imbalance is solved through self-reflection and discipline. Putting your ego aside for a moment and being honest about your limitations can help clarify the problems you face and allow you to take steps to solve them.

Also, sometimes you're just tired and can't think straight and you just need to sleep and try again tomorrow.  


Competition




The multiplayer style in Soulsbourne games is unique in that game worlds are invaded by other real players who can hunt you down and kill you. There are people who just do this. They play the game long enough to create a character that is optimized for a certain playstyle and then they just invade games in hopes of killing other players that are trying to make their way through treacherous environments. This offers a challenge that mirrors the chaos of the real world. Sometimes challenges don't have rewards other than to overcome them. The reward is in the struggle. It hones your skills and humbles you. It can be frustrating but it is the cost of engaging with the world.

In life as in SoulsBourne games, there are enemies and they may be smarter than you, they may be stronger than you and you may not be able to run away. Enemies in the games can be like demons chasing you down just for the pleasure of ruining your day just like the demons that chase you and follow you in your mind. You can choose to ignore your problems by running away and hiding or you can face your demons before they manipulate you and take away your freedom. Like when you die and lose all your souls or you were about to get to the boss and you fall off a ledge trying to run away from a gank squad. Or in life when you realize that many people in your life use you as a dumping ground for their negative emotions and hostility; and now you have to tell some of them to fuck off. It's a competition of wills. Like when a boss asks you to do an impossible thing just to see you fail. Although, I suppose they do this is the military to test how someone acts in a desperate situation. So, if the boss does this for purely experimental reasons and makes that clear to the team ahead of time then I suppose that would be potentially acceptable in a non-military setting. But I digress...

To utilize a cliche, the real enemy is yourself and the real competition is against your own ignorance and fear. You fear that your ego will be shattered when others discover your ineptitude and you will be shamed when the truth comes out. Don't be afraid of the truth and fuck your ego. 


Cooperation



While there are some challenges you must face alone there are also friends all around you that want to help where they can. All you have to do is ask. Reach out to others and they will be there. The world might be lonely and terrifying but you aren't the first to face it and there are resources to help you on your journey. Seeking the wisdom of others can be the key to moving forward and sometimes you just need to even out the odds with a partner. No one can do it for you but your friends can help you along the way.


Reward 



Around every corner, there is the potential to acquire the resources you need to make your journey more agreeable. Souls and Blood Echoes are the currency in these games and allow you to upgrade your character, upgrade your weapons, and buy needed materials. If you are patient you can get enough of these items easily enough. You can grind by killing the same lower-level bad guys over and over again or you can take on harder enemies to get more resources but with a higher risk level. It is all about risk management. The lower the risk the lower the reward. Just like life, typically at least. If you want to get the highest rewards and really feel an achievement you have to progress through the levels and make your way to the hardest challenges.

It is only with perseverance, discipline, and creativity that you will acquire the most valuable treasures. It will not be easy but it will be worth it. There is nothing more exciting than finally defeating a difficult boss after making 30 attempts in a Soulsbourne game. With each attempt, you learn something new about your foe and get closer to winning. It can break you if you let it or you can check your ego at the fog gate and continue adapting. More than just the financial reward is the reward of the continuation of the journey. Enemies get in your way and only through their defeat can you make your way to the next challenge and the next reward. The story can either continue or you can quit.

In Conclusion:

The real lesson I have learned from playing these games is that the real enemy is within myself. It is my own ignorance, egotism, and emotional imbalance that become hindrances to my success.  In the process of learning something new, the ego is challenged by the reality of my own incompetence but there are rewards on the other side of the discomfort. Pushing through the frustration of attempting something new has allowed me to learn new skills in my life such as learning to be a better employee, playing pool, shooting guns, exercising, writing, photography, and recently learning to play music. These things require self-discipline and self-awareness and while the learning never ends the process is what matters. I don't want to get to the end of the story I just want to continue on a path I can be proud of.

Success requires a certain mastery over emotional extremes that can get in the way of seeing a situation clearly and working past the negativity and fear. The Soulsbourne games offer an opportunity to detach from emotions and work rationally. Working toward detaching from the egotistical desire to be perfect is an important exercise in controlling consciousness. If the goal is to reach a reward that requires rational cognitive resources then emotional distractions are an impediment. The time for emotions is in celebrating success, not ruminating on failures.

Friday, April 10, 2020

Sunday, April 5, 2020

Photo Journal 4/5/2020


Shot with Canon 80D and 70-200mm 2.8 Lens
Salmon River Trail, Oregon
Follow me on Instagram @g_grins and @fractalfocus.nature



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Shot by Josh Gray

Shot by Josh Gray